Raytracer in Lua, update

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I'm actually making a PDF of this for my uni course, which I shall display / break up into bits when it's done. You'll have to wait a few days for that, though - be patient.

Good news, though; LuaJIT has just received all the sponsorship it had asked for to create a 64-bit version! I don't know a great deal about the differences between x86 and x86-64, but having seen some of the unique compilation and optimisation methods employed in LuaJIT, I'm rather excited to see what kind of tricks he can wring out of the 64-bit instruction set.

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